League of Legends : Patch PBE 23/11/2015 - Skins Snowdown, Nouveaux icônes et plus ...

League of Legends : Patch PBE 23/11/2015 - Skins Snowdown, Nouveaux icônes et plus ...
Des nouveautés sont apparues sur les serveurs de test de League of Legends et nous vous proposons de découvrir ce qui sera intégré bientôt dans le jeu.

 

Skins

Trois nouveaux skin de Noël sont là :


Snow Day Bard (1350 RP)
 


 Snow Day Gnar (975 RP)
 


Snow Day Syndra (1350 RP)


 

Icônes

Des icônes du Snowdown sont disponibles :

           

Apparemment certaines d'entre elles ne nécessiteront pas de RP pour les obtenir.

 

Balises

Un skin de balise Skieur pingouin a été ajouté :


 

 

Lore

Le lore de Dr. Mundo, Kog'Maw et Nidalee ont été modifiés. Voici les différences dans la version anglaise (en vert dans la partie PBE) :

Live PBE
Dr. Mundo
It is said that the man now known as Dr. Mundowas born without any sort of conscience. Instead, he had an unquenchable desire to inflict pain through experimentation. By the time he was five, most of the pets in the Zaun neighborhood where Mundo grew up had gone missing. By his teenage years, his parents were nowhere to be found. By the time he had legally acquired his license to practice medicine, he had been acquitted of thirty-eight separate charges of murder by the Zaun authorities; the lack of evidence made prosecution impossible.
Dr. Mundo has become equal parts serial killer and mad scientist, though no one is entirely sure how his butchery qualifies as science. However, he has made tremendous strides in mapping the pain response in the human brain and body, going so far as being able to suppress it, even in the most excruciating of circumstances. He has also tapped into the primal parts of the brain through chemistry, learning how to enhance aggression and adrenaline, as well as dulling conscience and the survival instinct. In short, Dr. Mundo's life's work has beenhow to create the perfect science-enhanced killer.Unfortunately, the city-state of Noxus regardssuch behavior as a sign of initiative andambition, rather than inhumanity. Originallyfighting for Zaun, Dr. Mundo was recruited toalso fight for Noxus in the League of Legends;the Madman dual faction status represents thefruits of a blossoming relationship between Zaunand Noxus. He continues his experiments to this day, even using himself as an experimental subject, as evidenced by his disfigured appearance and his... unique manner of speaking. There are rumors that the High Command in Noxus has given him free reign to pursue his life's work in his spare time.

Beware the Madman of Zaun. In his eyes, youare already dead.
''Beware the Madman of Zaun. In his eyes, youare already dead''

It is said that the man now known as Dr. Mundowas born without any sort of conscience. Instead, he had an unquenchable desire to inflict pain through experimentation. By the time he was five, most of the pets in the Zaun neighborhood where Mundo grew up had gone missing. By his teenage years, his parents were nowhere to be found. By the time he had legally acquired his license to practice medicine, he had been acquitted of thirty-eight separate charges of murder by the Zaun authorities; the lack of evidence made prosecution impossible.

Dr. Mundo has become equal parts serial killer and mad scientist, though no one is entirely sure how his butchery qualifies as science. However, he has made tremendous strides in mapping the pain response in the human brain and body, going so far as being able to suppress it, even in the most excruciating of circumstances. He has also tapped into the primal parts of the brain through chemistry, learning how to enhance aggression and adrenaline, as well as dulling conscience and the survival instinct. In short, Dr. Mundo has spent his lifecreating the perfect science-enhanced killer, anaccomplishment that Noxus noticed. The empirewas impressed by his ambition, and recruited histalents to initiate a relationship between the twonations.

He continues his experiments to this day, even using himself as an experimental subject, as evidenced by his disfigured appearance and his... unique manner of speaking. There are rumors that the High Command in Noxus has given him free reign to pursue his life's work in his spare time.
Kog'Maw
When the prophet Malzahar was reborn in Icathia, he was led there by an ominous voice which thereafter anchored itself to his psyche. From within, this voice bestowed upon him terrible purpose, and though Malzahar was no longer tormented by its call, the voice did not cease its unrelenting summons. This baleful beacon's gentle flicker - now fastened to Runeterra - drew forth a putrid beast that ambled across a threshold it did not understand, widening a fissure between the spaces which were never meant to meet. There amongst the haunting ruins of Icathia, Kog'Mawmanifested in Valoran with unsettling curiosity. The spark which led him to Runeterra teased him still, urging him gently towards Malzahar. It also encouraged him to familiarize himself with his new environment, to the stark horror of everything he encountered on his journey.

The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them. At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads. Seemingly unhampered by conventional rules of physics,Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded. When his wake of catastrophereached the Institute of War, an enthusiasticMalzahar greeted him with an enticing prospect:taste the best Runeterra could offer on the Fieldsof Justice.

'If that's just hungry, I don't want to see angry.'
-- Tryndamere, the Barbarian King
''If that's just hungry, I don't want to see angry.''

When the prophet Malzahar was reborn in Icathia, he was led there by an ominous voice which thereafter anchored itself to his psyche. From within, this voice bestowed upon him terrible purpose, and though Malzahar was no longer tormented by its call, the voice did not cease its unrelenting summons. This baleful beacon's gentle flicker - now fastened to Runeterra - drew forth a putrid beast that ambled across a threshold it did not understand, widening a fissure between the spaces which were never meant to meet. There amongst the haunting ruins of Icathia, Kog'Mawmanifested in Valoran with unsettling curiosity. The spark which led him to Runeterra teased him still, urging him gently towards Malzahar. It also encouraged him to familiarize himself with his new environment, to the stark horror of everything he encountered on his journey.

The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them. At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads. Seemingly unhampered by conventional rules of physics,Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded. Even this feeding frenzy did nothingto satiate Kog'Maw's appetite. His swathe ofdestruction continues still as he is inexorablydrawn towards Malzahar. What happens whenhe finds him is anyone's guess.
Nidalee
There are few dwellers, let alone champions, residing in the blasted and dangerous lands that lie south of the Great Barrier. Much of that world still bears the scars of past Runes Wars, especially the mysterious Kumungu Jungle. There are long-forgotten treasures in these strange places which many risk life and limb to acquire. The championknown as Nidalee was only a young girl travelling with her treasure-seeking parents when they lost their way in the dense, rainy jungles. The jungle was unforgiving, and she watched her parents suffer agonizing final days as they fell victim to a mysterious and vicious disease.

As improbable as it was for a child to survive in the inhospitable jungle by herself, she did just that. Her youthful innocence and a fortunate naivete caused her to appeal to the beasts of that place and she was taken in by a family of cougars and raised as one of their own. She grew and somehow absorbed the raw magic of the dense wilds, evolving beyond both her human physiology and her feline affectation. On one pivotal day in her life,standing over the torn remnants of a Noxiansquad of woodcutters, Nidalee chose to rejointhe so-called civilized world, to fight in theLeague of Legends so as to protect the vastwoods from both Demacia and Noxus.

Nidalee was taught to fight by her feline family,battling viciously with tooth and nail. Somethingin her feline ways may draw you to her, butremember that she is no pussycat.
There are few dwellers, let alone champions, residing in the blasted and dangerous lands that lie south of the Great Barrier. Much of that world still bears the scars of past Runes Wars, especially the mysterious Kumungu Jungle. There are long-forgotten treasures in these strange places which many risk life and limb to acquire. Nidalee was only a young girl travelling with her treasure-seeking parents when they lost their way in the dense, rainy jungles. The jungle was unforgiving, and she watched her parents suffer agonizing final days as they fell victim to a mysterious and vicious disease.

As improbable as it was for a child to survive in the inhospitable jungle by herself, she did just that. Her youthful innocence and a fortunate naivete caused her to appeal to the beasts of that place and she was taken in by a family of cougars and raised as one of their own. She grew and somehow absorbed the raw magic of the dense wilds, evolving beyond both her human physiology and her feline affectation. Now a fierce, nigh-mythical protector,Nidalee battles viciously tooth and nail againstany who would threaten the vast jungle she callshome.

De légers chnagements ont également été opérés sur : 

  • Galio
  • Irelia
  • Leona
  • Rumble
  • Varus
  • Xin Zhao
 

Divers

Les sbires ont des costumes de Noël pour ne pas prendre froid !
Côté bleu
   

Côté rouge
   

Des fichiers concernant Poppy ont complètement disparus du jeu ... Une refonte à venir?

Equilibrage

Champions
Objets
  • Altération divinatoire
    • La zone de vision a été réduite à 500 au lieu de 900
  • Faux spectrale
    • La CDR apportée par le passif UNIQUE est désormais limitée à 20% (équivaut à 30% de chance de critique)
  • Plaque du mort
    • Les points de vie ont été réduits à 500 au lieu de 600
Maîtrises
  • Arbre Férocité
    • Festin (Tier 2)
      • Le CD a été augmenté à 25 secondes au lieu de 20 secondes
    • Toucher de feu mortel (Tier 6)
      • Les dégâts par seconde ont été réduits à 1+0.05AP + 0.125 AD bonus au lieu de 1+0.06AP +0.13 AD bonus
      • La durée sur des sorts à cible unique a été augmentée à 4 secondes au lieu de 3 secondes
      • La durée sur des sorts à cibles multiples a été augmentée à 2 secondes au lieu de 1.5 secondes
      • La durée sur des DoT a été réduite à 1 seconde au lieu de 1.5 secondes
    • Ferveur du combat (Tier 6)
      • Les sorts génèrent également une charge quand ils touchent un ennemi plutôt qu'à leur incantation
      • La durée a été augmentée à 6 secondes au lieu de 5 secondes.
  • Arbre Ingéniosité
    • Précision (Tier 5)
      • L'augmentation de pénétrationd 'armure a été augmentée à 1/2/3/4/5 + 0.1/0.2/0.3/0.4/0.5 par niveau au lieu de 0.6/1.2/1.8/2.4/3.0 + 0.06/0.12/0.18/0.24/0.30 par niveau
    • Bénédiction de l'aéromancien (Tier 6)
      • L'armure est augmentée de 5-22 (en fonction du niveau) au lieu de 15%
      • La résistance magique est augmentée de 2.5-11 (en fonction du niveau) au lieu de 15%
  • Arbre Volonté
    • Indomptable (Tier 1)
      • L'augmentation d'armure et de résistance magique a été réduite à 1/2/3/4/5% au lieu de 1.2/2.4/3.6/4.8/6.0%
    • Explorateur (Tier 2)
      • L'augmentation de vitesse de déplacement dans les buissons ou la rivière a été augmentée à 15 au lieu de 12
    • Cicatrices de vétéran (Tier 3)
      • Donne désormais 9/18/27/36/45 points de vie au lieu de 0.8/1.6/2.4/3.2/4.0% points de vie
    • Lien de pierre (Tier 6)
      • La réduction des dégâts de base a été réduite à 3% au lieu de 4%
      • La réduction des dégâts à proximité d'un allié réduite à 6% au lieu de 8%
      • Le transfert de dégâts a été réduit à 6% au lieu de 8%
Monstres
  • Grand loup
    • Les points de vie ont été réduits à 1300 au lieu de 1320
    • L'armure a été augmentée à 10 au lieu de 9
  • Krug
    • Les points de vie ont été augmentés à 1450 au lieu de 1440
    • L'armure a été réduite à 10 au lieu de 12


Amendair - 2015-11-24 11:11:37

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