League of Legends : Patch PBE 08/02/2016 - Ascension, Sona and Viktor changes and more...

League of Legends : Patch PBE 08/02/2016 - Ascension, Sona and Viktor changes and more...
Some changes appeared tonight on the official League of Legends test servers. Check out what will probably end up being implemented in the next major League of Legends update.


Nouveau champion

Changes have been made on Kled. Check out our dedicated article to this new champion to discover them ! 

Game mode

Ascension game mode is back in the rotative queue with some changes : 
Asc Changes now on PBE for Testing (Source)

Hey all!

As part of our ongoing commitment to refreshing the RGM modes, I’m here today to talk to you about Ascension!

The major point we’ve been looking to hit is Ascended Xerath (Hereafter referred to as “Xerath”): As players get more experienced with the mode, we’re seeing that Xerath is taken less and less often, which is minimizing one of the fun points of conflict for the mode (And hurting your ability to be a badass Ascended God :) ). We’re trying something a bit different this time, detailed below.

I would however like to preface this by saying this is something we’re being cautious on: We know there are going to be some negative consequences to these changes, but think the mode should overall be more enjoyable.

Ascension Changes:
When you kill Xerath, he now drops a relic which a player can pick up to Ascend.

We’re trying to encourage “Fairer” contests around Xerath, which favor the team that committed to taking him without making it entirely unstealable. We’re doing that both by changing the brush (So the Xerath pit is a tad harder to approach in Fog of War), and the Buff handoff method so that the “Last moment snipe” is insufficient alone.

Xerath Changes:

We’ve reduced the reward for killing Ascended Units (Xerath or Champs) to 3 (From 5)
When you kill Xerath, a relic will begin descending, and a ring will display. After 3 seconds, the relic will spawn.

Once the relic has been spawned, it can be picked up, following the rules below:

  1.  IF there are members of Both Teams standing in the ring, nothing will happen.
  2. Otherwise, if the person who killed Xerath is in the ring, he becomes Ascended.
  3. Otherwise, the person closest to the center of the relic becomes Ascended.

The relic will expire 15 seconds after descending if nobody has picked it up. If it does, Xerath will respawn as normal.

Map Change:
To increase map safety, Ascension no longer has a Bush directly below Xerath.

* I’m generally fairly happy with this change in all cases. Unless I’m missing something, would probably keep this in regardless of how the Xerath change feels.


Balance changes

Don't forget to check out the 6.16 PBE summary to have more context about those balance changes ! 
  • Nautilus
    • Nautilus : Grenade ASM
      • CD increased to140/110/80 seconds from 120/100/80 (Back to live values)
      • Shockwave Ap ratio reduced to 0.4 from 0.8 (Back to live values)
  • Nunu
    • All previous changes have been canceled
  • Sona
    • Sona : Mélodie de vélocité
      • Self movement speed bonus reduced to 10/11/12/13/14% from 13/14/15/16/17%
      • Self movement speed AP ratio reduced to +6% AP from +8% AP
  • Viktor
    • Viktor : Tempête du chaos
      • Max speed of tempest reduced to 400 from 450
      • Min speed of tempest increased to 200 au lieu de 170
      • Range before tempest starts slowing down reduced to 300 from 350
      • Range where tempest reaches its minimal speed reduced to 900 from 950
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Amendair - 2016-08-03 11:23:14

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